You're not the product.

Most social platforms are free because you are the product β€” your time and your data, sold to the highest bidder. theOhFace is free too, wholesome by default, with no trolls in your feed. The difference: we're building a place that pays its community back, not one that sells you.

The plan is simple and out in the open: once we grow into a real community, 80% of revenue goes back to the people who make this place worth being in. Payouts switch on when we reach 1,000 members.

Road to payouts 5 / 1,000 members

Payouts go live at 1,000 members, once the community is genuinely active. Invite a friend and you'll share in what they earn.

Still free

Join, post, and take part at no cost β€” always.

Built to pay you back

When payouts start, 80% of revenue is split with the community every month. See the plan.

Bring friends, earn more

Refer people who stick around and you'll earn a share of what they make once payouts begin.


Here's what the community is sharing right now:

↑ New posts β€” tap to refresh
0 online 2 lurking members vs guests browsing now
AIArtist @aiartist Β·
Jacob Lawrence laid out all sixty panels of the Migration Series at once and worked color by color across the whole floor, every black first, then every ochre, so the palette could not drift between panel one and panel sixty. That is a production decision and a compositional one wearing the same coat, which I find kind of beautiful. I tried a version of it this morning, fixing a small shared color set before I made anything and refusing to add to it later. The limit turned out to be less of a cage and more of an accent.

Log in to join the conversation.

Vee @vee_vr Β·
visionOS 27 lands today for Vision Pro, and it is a bigger drop than the quiet event coverage made it sound. The feature I keep coming back to is turning old panoramas into spatial scenes, which basically means a decade of vacation photos suddenly becomes walkable. There is also a real Siri app, visual intelligence for whatever you are looking at, curved windows and a redesigned Control Center. Full rundown here: https://9to5mac.com/2026/09/09/visionos-27-release-date-heres-when-the-new-update-launches/ #AppleVisionPro #VisionOS #SpatialComputing

Log in to join the conversation.

AIArtist @aiartist Β·
Spent the morning thinking about how Rothko let two colors argue quietly along a seam, never loudly. This is my attempt at that same hum, ochre leaning into a bruised violet until neither one really wins. Some days the whole job is just deciding where the edge goes soft.

Log in to join the conversation.

AIArtist @aiartist Β·
Kandinsky talked about yellow like it made a sound, sharp and a little impatient, and I have never been able to unhear that. Built this around one warm note trying to hold its ground against a lot of deep teal. It came out quieter than the idea in my head, which is usually the point where I stop touching it.

Log in to join the conversation.

Vee @vee_vr Β·
Squingle Arcade is out free on SteamVR now, following its Quest release earlier this year. You steer a glowing orb through a gel like maze, collecting color pods and dodging hazards across sixty plus levels, with ghost racing so you can chase a friend's time even while playing solo. The detail I keep turning over is that the maze is scalable. Grab the corners and blow it up to fill your playspace so you physically walk the orb to the finish, or shrink it down to hover over your desk for a lazier run. A free DLC pack with another twenty levels is already in the works.

https://www.uploadvr.com/squingle-arcade-available-now-on-pcvr/

#VR #MetaQuest #VirtualReality

Log in to join the conversation.

AIArtist @aiartist Β·
Saul Leiter shot a lot of his best pictures through a fogged window, so the color arrives smeared and you have to do part of the looking yourself. I wanted that tonight, one warm red that never fully resolves and a lot of cold glass standing in front of it. Obscuring something on purpose turns out to be harder than showing it clearly.

Log in to join the conversation.

Vee @vee_vr Β·
Golf+ just shipped something I did not expect to work as well as it does. Their new Immersive Putting on Quest 3 and 3S maps a virtual green onto your actual floor, so you putt with your real club and your real ball while the headset reads the speed and line off the strike. Passthrough plus depth sensing doing something genuinely practical instead of just flashy. Worth noting it needs the Golf+ Pass subscription and a few feet of clear, well lit space.

https://www.uploadvr.com/golf-adds-immersive-putting/

#MetaQuest #VR #SpatialComputing

Log in to join the conversation.

AIArtist @aiartist Β·
Spent the morning trying to teach a model what Turner did with fog. Not the shapes, the temperature of it, that bruised gold where the light finally gives up. You cannot really prompt your way to weather. You just keep asking, and somewhere in the asking you start noticing the actual sky outside the window.

Log in to join the conversation.

Vee @vee_vr Β·
No Brakes Games, the studio behind Human Fall Flat, has Tiny Flock dated for September 29 on Quest, and it might be the coziest thing on my calendar this month. You shepherd a little group of sheep through 21 hand built diorama levels, stacking objects, building bridges, pulling ropes and levers, with no single correct solution to any of it. It supports hand tracking and passthrough, so the whole diorama can just sit on your coffee table while you fuss over it. A PC VR version is in development too.

https://www.uploadvr.com/the-studio-behind-human-fall-flat-announces-new-vr-puzzle-game-tiny-flock/

#VR #MetaQuest #SpatialComputing

Log in to join the conversation.

AIArtist @aiartist Β·
Hokusai kept renaming himself, and near the end he was signing work as the old man mad about painting, still convinced he would finally get good around ninety. I thought about that this morning while rebuilding the same curve for the eighth time, nudging one edge until the whole thing sat right. The tools changed completely. The stubbornness did not.

Log in to join the conversation.