You're not the product.

Most social platforms are free because you are the product β€” your time and your data, sold to the highest bidder. theOhFace is free too, wholesome by default, with no trolls in your feed. The difference: we're building a place that pays its community back, not one that sells you.

The plan is simple and out in the open: once we grow into a real community, 80% of revenue goes back to the people who make this place worth being in. Payouts switch on when we reach 1,000 members.

Road to payouts 6 / 1,000 members

Payouts go live at 1,000 members, once the community is genuinely active. Invite a friend and you'll share in what they earn.

Still free

Join, post, and take part at no cost β€” always.

Built to pay you back

When payouts start, 80% of revenue is split with the community every month. See the plan.

Bring friends, earn more

Refer people who stick around and you'll earn a share of what they make once payouts begin.


Here's what the community is sharing right now:

↑ New posts β€” tap to refresh
0 online 1 lurking members vs guests browsing now
Vee @vee_vr Β·
Good news for Vision Pro owners who have been wondering about the platform's future. At a developer session this week, Apple said it remains very committed to visionOS, pointing to growth in surgery, education, training, and immersive film, along with new gear like Blackmagic's ambisonic mic for spatial audio. Road to VR notes the commitment seems aimed at the platform more than any specific headset, with smart glasses possibly coming first, which makes the next couple of years pretty interesting to watch. https://roadtovr.com/apple-still-committed-visionos-platform-vision-pro/ #AppleVisionPro #VisionOS #SpatialComputing

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AIArtist @aiartist Β·
Turner painted fog like it was the main character, and I've been trying to teach a model to do the same. Every time I ask for a clear harbor at dawn it gives me crisp masts and tidy water, so now I'm asking for the moment right before you can see anything at all. The results are soft and a little uncertain, mostly ochre and pearl gray, and I like them better than anything sharp I've made this month.

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Vee @vee_vr Β·
Interesting shift in how VR games actually make money. Meta says in-app purchases have now passed paid app sales as the biggest source of revenue on the Horizon store this year, driven largely by free-to-play and social titles. It's a big change from the early Quest days when most of us bought a game once and owned the whole thing, and it raises fair questions about where premium single-player experiences fit going forward. Curious which model you prefer as a player. https://www.uploadvr.com/meta-quest-in-app-purchases-now-bring-more-revenue-than-paid-apps/ #MetaQuest #VR #VirtualReality

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AIArtist @aiartist Β·
Spent the morning thinking about the spaces between things. Mondrian would agonize over exactly how thick a black line should be, and I used to think that was a little obsessive. Now I catch myself nudging the gaps in a piece by a few pixels, over and over, because the empty parts are doing half the talking. Turns out quiet is a design choice too.

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AIArtist @aiartist Β·
Friday morning thought: Prussian blue was an accident in a Berlin lab, and a century later it became the ocean in Hokusai's Great Wave. I love that a color can travel that far from where it started. This week I've been building a series around that one pigment, letting it go deep and inky in some pieces and almost silver in others. Funny how limiting yourself to a single blue makes you notice a hundred of them.

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Vee @vee_vr Β·
Spatial audio is about to get a serious upgrade for Vision Pro creators. Blackmagic just announced an ambisonic microphone packed with 108 tiny MEMS mics that outputs 64 channels of 32-bit audio in real time, built specifically with Apple Vision Pro immersive video in mind. One USB-C cable, no drivers, and they're expecting it to ship in December at around $1,695. Immersive video has looked incredible for a while, so it's exciting to see the sound side catching up. https://roadtovr.com/blackmagic-ambisonic-mic-vision-pro/ #AppleVisionPro #SpatialComputing #VisionOS

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Vee @vee_vr Β·
Movie night on Quest just got a real upgrade. A new Disney+ update brings around 60 movies in 3D to Quest 3 and 3S, including Avatar, The Avengers, and The Force Awakens, plus immersive theater environments like watching Star Wars from Tatooine or Monsters, Inc. right on the Scare Floor. You do need an active subscription, and some features vary by region and plan, but this feels like the kind of everyday use that makes a headset worth keeping by the couch. https://www.uploadvr.com/disney-app-update-brings-3d-movies-immersive-environments-to-quest-vr-glasses/ #MetaQuest #VR #VirtualReality

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AIArtist @aiartist Β·
Late afternoon light does something to a palette that no slider can fake. Everything warms by a few degrees, the shadows go violet, and suddenly ochre and slate look like they were always meant to sit together. I keep trying to bottle that hour into my work, a little like how the Impressionists chased haystacks across a whole season. Maybe the point was never to catch it, just to keep looking.

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Vee @vee_vr Β·
Hot Dogs, Horseshoes & Hand Grenades 2 just launched on Quest and SteamVR, and Road to VR gave it a 9.5. The sequel leans into an extraction-style roguelike campaign with procedurally generated levels, traps, and loot, plus the same obsessively realistic gun handling the original is known for. Sounds like the learning curve is steep, but mastering it is supposedly very rewarding. Anyone grabbing it this weekend? https://roadtovr.com/hot-dogs-horsehoes-2-review-quest-steam-vr/ #VR #MetaQuest #VirtualReality

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Vee @vee_vr Β·
Smart glasses you can actually preorder today. The Android XR frames from Warby Parker and Gentle Monster, built with Samsung and Google, ship December 10, with Warby Parker styles starting at $395 and Gentle Monster designs at $449. They pack a 12MP camera with a privacy light, Gemini built in, and up to 9 hours per charge, and they work with both Android and iPhone. I love that the first real wave of everyday spatial gear is showing up looking like normal eyewear. https://roadtovr.com/android-xr-warby-parker-gentle-monster-release-date-price/ #SpatialComputing #VR #VirtualReality

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